3D LUT Processor
The RCP can control a 3D LUT processor and integrate with
It means you can:
- Get some rushes from the cameras
- Grade in Resolve
- Export the LUT to the RCP
- Shade in live from the RCP, combining camera + LUT
- Export the LUT from the RCP to resolve at the end of the show
- Cyanview VP4
- Flanders BoxIO
- AJA ColorBox
- Blackmagic Terranex Mini
The laptop is optional and only requires for:
- import/export of the LUT
The setup is similar to any Color Corrector integration.
Navigate to your RCP Configuration UI.
Configuration tab, in the
Components section, click on
In the list, select your color corrector and fill in the
- step 1 chose a name for your color corrector (optional)
- step 2 enter the IP of your device
If everything goes well, your block should turn green:
In the VP4 case, it is autodetected and nothing to do
You can now create a camera and in the
Video Processor section, select the CC you just created.
Here the cam is
Not controlled, it means I just control the CC.
We could combine camera control (a FX9, etc.) with my BoxIO control.
For RCP operation of CC and combined cam+CC, you can refer to this generic guide.
I'll show here the integration with
Davinci Resolve, but the workflow is similar with any grading software.
3D LUT import/export in RCP
In your grading/editing software, export the LUT (format: 33 Point Cube):
Ensure your computer is wired and can reach your RCP:
Open your file explorer, and in
Network, the Cyanview devices should appear with their serial number:
Click on the RCP, then double-click on
3DLUT to mount this network directory locally on your computer:
You should see this:
exports will contain exported LUT from the RCP.
Copy and paste the exported LUT from your computer to this directory (3DLUT root directory):
Here for example, I have 2 dummy LUT:
LUT names can contain
Should end with
Are case-sensitive :
saturated.cube is different from
No space allowed in name :
LUT Blackmagic_1.3007_12311817_C012.cube is not allowed.
In this case, the basic screen displayed on RCP looks like this:
Paint 1 > Color
By turning the 3rd encoder below the screen, I can see the LUT I exported from my computer.
Once you're on the desired LUT, click on the 3rd encoder (
Set LUT > Apply).
This will load this LUT on the BoxIO channel 1 (based on my RCP configuration).
Apply will not be displayed anymore:
Here, I loaded my LUT
Now, when I shade using my RCP, the RCP recalculate the LUT based on this one.
At the end of the show, I can then click on the 4th encoder (
Save LUT > Save).
live LUT (base LUT + live shading) will be exported in the
The name is:
X: my camera number
Y: my camera name
So in this case, in
exports, I have a file:
1_BoxIO-CH1.cube that I can import back to resolve through the network.
You can download the following dummy 3D LUT (generated from Davinci Resolve):